c2120- malenia, blade of miquella
another day, another incorrectly displaying model. malenia’s hair is comprised of several layers of hair cards, which simply don’t seem to work in the otherwise very robust ds anim studio program, so i made it a generic red to prevent it from being too distracting. i think the scarlet aeonia follows her underneath the map until its time to bloom. as we go on through this list, malenia’s inclusion stands out amongst the rest of the golden order enthusiasts. she may have had a different role early in development.
its hard to see in full because of issues with the model, but her cape has a unique sigil on it that does not, as far as i know, appear anywhere else in the game1. her sword has a strange runic text on it2 that does not resemble the two fingers script or futhark runes (a common go-to for fromsoft when they want to depict an ancient or magical text). her face is a terrible mess3.
her fighting style is very different compared to previous entries and she spends most of the fight hopping on one foot in the “waterfowl” style (crane stance?). here is the scarlet aeonia blooming4.
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c2130- margit, the fell omen/morgott the veiled omen king
this fucking guy. he’s like a bad penny. if you’ve never had a good chance to look at his weird scorpion-like tail1 now’s your chance. worth noting that morgott’s tail is a highly unusual feature for an omen; no other omen sports a tail. morgott’s open eye is very, very gold2. morgott has a versatile armory at his disposal including an erdsteel dagger3, a sword that resembles both the carian knight sword and the miquellan knight’s sword without the glintstones4 (this is what he slams into the ground for his big golden sword drop attack), a giant-crusher5 (insinuating his participation in the event), and a treespear6. his cursed blood sword has a strange, oil-y sheen to it7. here he is naked8.
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c2131- margit, the fell omen/morgott the veiled omen king (lying dead on the pavement)
not much to say about this one. he only has test animations and his talking animations. rip. very kind of him to cover his dick before dying.
detail of morgott’s face
c2140- omen
ornery looking guy. the omen have a few points of interest worth noting. this model comes with no horns, moderate horns, and very horned. they have four fingers instead of five1. one eye is clouded and muddy, the other has a sliver of grace2. they have an animation where they are sleeping fitfully, as described in the omensmirk mask3.
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c2150- dummy file
this is probably the “bullets” shot by the omen when he does his cursed fire attacks. not interesting.
c2160- finger reader
very, very weird characters. when you look at them without the robes, you can see that they are sitting very strangely1 and using a foot to hold onto her staff (which is labeled “wand” in the files). there are animations for her handing you items, taking items from you, gesturing to things with their wands, pointing at you with trembling fingers2, dying (it never even occurred to me to try doing this), coming back to life, fading away mysteriously, and that’s about it.
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c2170- enia
enia has the same body as the finger readers1. there is an animation of her dying i don’t think is used in game2. enia has a few similar (but not the same) animations as the finger readers, like pointing shakily at you and giving you items and what not.
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c2180- melina
this model also has hair cards without transparency; i have done my best to make the hair as it would be in game. i did not touch the hair color, but did flick on the “is metallic” setting which may have influenced the saturation a bit. otherwise i did not alter it; it is surprisingly pink. the mark over the right eye renders really bizarrely, unfortunately, and can only be seen from certain angles. in addition, her cutscene version is not present in this file at all. bummer!
melina’s hands are burned1. when summoned for the morgott fight, melina wears the traveler’s set, uses the blade of calling,2 and uses the black knife move set (is it literally identical). she can cast a spell3 that strongly resembles “minor erdtree” from the dlc, but with a significantly larger and fuller tree. the tree also sprouts when she dies. she can also cast a spell nearly identical to the miranda flower light spell, but with golden stars instead of white/silver.
c2190- radagon of the golden order
his full smokey arm effect cannot be rendered correctly in this program, but i did my best to approximate it (while turning off the distracting particle layers). additionally, i edited his hair to be a ballpark color. i thought it was a missing texture, but it’s more that the hair color is governed by something else that’s not immediately evident. i’m not sure why red hair, near universally, is difficult to display and does not load correctly. the lore…
radagon is, unfortunately, not very interesting. he does have pants on underneath his “skirt”, which i didn’t realize until now1. here are clear images of his body2 including the elden ring within him3 and his shattered skull4. and here is his ass (?!)5.
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c2191- queen marika the eternal
obviously marika’s model is a little busted (and her hair edited to be blonde instead of uncolored), as its only supposed to appear in a cutscene; its not built to be seen or moved outside of those parameters. however, because marika is radagon, you can load up her skin on his body and it works surprisingly well…to a point. its only when she starts moving that it begins to look very disconcerting1. marika’s body is more complete compared to radagon’s (damage from falling off the cross? lol) and the rune is not visible2. in fact, there are no traces of gold whatsoever in her model, kind of strange, but gold also doesn’t appear in the radagon pre-fight cutscene. here is a detail of her face3 and in the interest of equality, here is her ass4.
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c2200- elden beast
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one of the main reasons why this update took so long to come out is because i threw everything at the wall trying to get the elden beast to render correctly. but even blender wasn’t up to the task after several hours of fighting with it. i think this is a shame, because the majestic appearance of the beast is reduced significantly by the opaque layers of textures blocking all the cool stuff.
what a strange design. the body and tail evoke nerve endings, root systems, and, arguably, siluiria’s tree1. there is a patch of texture that doesn’t display correctly labeled as “weakness”2. this post shows how the wound is supposed to render in-engine. metyr has a similar wound on her chest we will look at in 2032 when i finish this series of blog posts lol. i disagree with the conclusion various redditors seem to come to about this wound, in which they write some pretty elaborate fanfiction about how the beast obtained it; in my opinion the wound resulted from the shattering of the elden ring and is intended to echo the one received by metyr. this demonstrates that mankind repeatedly, throughout the history of the lands between, will turn against the envoys of the gods. it is merely a cycle.
the rest of the body is sort of aquatic looking, which is appropriate given the beast swims around its wet arena.
there’s something a little disappointing in here that didn’t make the cut: the elden beast, at one point, actually had TWO sacred relic swords. the first is the one that appears in the game, long and tinged with gold where the “head” of the sword would be3. the other is much smaller and tinged with a very rusty red4. due to the fact that the elden beast takes him away in front of you, i think people rightfully assumed that the sacred relic sword was made out of radagon’s body…but lest we forget: radagon is marika. at one point the plan appears to have been for the beast to separate them once again into separate sword bodies. also the sacred relic sword’s power is waves of gold so, you know. its marika.
you’re probably wondering how the sword can be marika while marika also exists at the end of the game for you to imbue her with the rune. don’t worry about it.
here is the elden beast falling5 and t-posing6.
bonus trivia: compare this nasa recording of the milky way with the sound of the elden beast rumbling. similarly, metyr’s OST utilizes the “sound” of a black hole.