“ah fuck. i can’t believe you’ve done this.”
“noooooo!!” i can hear the people of earth scream in unison. “not another fucking fromsoft lore guy! please god!! strike this motherfucker dead before they start talking!!”
unfortunately, i too suffer from the unique strain of disease apparently induced by playing a fromsoftware video game. there is something about these games that drives us, the players, absolutely bugfuck insane. fromsoft’s idiosyncratic way of delivering its plot, ideas, and themes to the audiences flips a switch in anyone who delights in being presented a truly inexplicable mystery to be untangled. playing “dark souls” (2011) made me feel the same way i did as a child trying to make sense of the unsettling, eerie, dead world of “myst” (1993). or feeling like i was truly, truly on my own in the hostile, foreign world of “morrowind” (2002). it scratched the itch i had been chasing since first playing “shadow of the colossus” (2005) as a teen; i was given no direction except to go forth and was expected to carve out a path on my own.
what a fucking breath of fresh air to be given a gaming experience by a group of devs who don’t assume that you’re a total idiot! by the time i finally played it, the first “dark souls” game was really showing its age visually, but it gripped me in a way no other video game has managed to. and so has every fromsoft game since.
this disease has some downsides. symptoms include making tenuous connections between fiction and reality, fundamental misunderstandings of the mechanics of storytelling and/or video game coding, and incessant babbling in word salad sentences like “the lake of mud is real and you can kill a secret moon presence there”. “bloodborne” presents the least straightforward plot and so, consequently, it draws out the most outlandish and wild speculation to explain away its strangeness. many suffering from this syndrome will try to compile their thoughts and theories in vain attempts to make sense of the senseless. to the outside observer, these diatribes look like the ravings of complete madmen, lost in the sauce of “lore”. the origin of using the word “lore” as a tongue-in-cheek joke about overthinking/analyzing individual elements of a story comes from these observable behaviors. we know. we’re sorry.
in order to cope with this dreadful hunter’s curse, i will be writing all this shit down in a permanent location, laid out as straight forwardly as possible, in the hopes that my attempts at explanations will be entertaining to both fellow bloodborne lore psychos and people i affectionately call “fandom rubberneckers”. i understand you. i too trawl wikis of franchises and entertainment i have no intention of playing or experiencing firsthand.
but much like how you need to first make the universe in order to make an apple pie, we must first understand the entire, sordid history of yharnam before we can even begin to try to figure out what that little scamp, the hunter, was up to.
though i do this out of a love of the game, mystery, and a simple love of being right online, this has proven to be a huge effort. any support in the form of sharing this with your bloodborne loving friends or a little tip for my trouble would be greatly appreciated.
donation link
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TABLE OF CONTENTS:
- foreword: explaining the fromsoft game design ethos and the perils of taking shit too seriously
- common misconceptions
- history of yharnam:
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- history of yharnam part 1: the founding of pthumeru, cainhurst and the labyrinth, the discovery by byrgenwerth
- author’s note: regarding cultural influences
- history of yharnam part 2: the old hunters, the fishing hamlet, and caryll’s runes
- history of yharnam part 3: research hall, maria, and gehrman
- history of yharnam part 4: the raid on castle cainhurst, logarius, and ludwig
- history of yharnam part 5: lower pthumeru, rom, and the bloodletting beast
- history of yharnam part 6: the choir, kin, and ebrietas
- history of yharnam part 7: the school of mensis, ailing loran, and yahar’gul
- INTERMISSION: is ebrietas the source of the healing church blood?
- history of yharnam part 8: silver, black, and white
- history of yharnam part 9: laurence, djura, and brador
- history of yharnam part 10: the night unfurls
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- contemporary yharnam history (wip)
- the hunter’s dream
- cleric beast
- the hunter
- INTERMISSION: cleanin’ up central yharnam and oedon chapel
- blood-starved beast
- terror/pthumeru
- watchers/more pthumeru
- hail the nightmare
- darkbeast
- the witch of hemwick
- amygdala
- rom, the vacuous spider
- moonlit melody
- false god hymn
- the one reborn
- micolash
- of the pthumerian line
- queen of vilebloods
- soothing hymn
- celestial emmissary
- ebrietas, daughter of the cosmos
- lullaby for mergo
- the first hunter
- moon presence
- ludwig, the accursed/ludwig, the holy blade
- living failures
- lady maria of the astral clocktower
- orphan of kos
- appendix
THIS GARBAGE OWES ITS EXISTENCE TO THESE RESOURCES:
- LastProtagonist’s Bloodborne Japanese Retranslation Guide – an exhaustive effort that took years of effort. i cannot even imagine lol. thanks, chiefs.
- bloodborne-wiki.com – the driest, but most technically correct informative resource on bloodborne on the web
- bloodborne.fandom.com – for quick reference with visuals in an easier format than the above wiki
- r/tombprospectors – who were exploring the chalice dungeons manually for years cataloguing EVERY chalice you could possibly generate.
- shetani of shetani’s lair for some some thoughtful translation and insightful explanatory work about boss names (and great illustrations)
- the time and labor intensive ps4 datamining work of:
- Lance Macdonald
- Zullie The Witch
- BonfireVN
- Garden of Eyes
- the many listed contributors of the bloodborne-wiki datamining page
- pear0533 (theonlypear) for their work on the community project, the FLVER Editor
- JKanderson for their work on Yabber, a tool for unpacking fromsoft files.
- Felixbenter for their fromsoft blender import script
- daemon1 for their model and file ripping tools from the xentax forums, which are now sadly offline.
if you find anything that’s egregiously wrong please send me a little email or something so i can become more sick by thinking about it.